|
Class Summary |
| Geometry |
Handles the manipulation, creation, and storage of geometric objects
for use in the renderer. |
| ImprovedNoise |
Improved version of Noise. |
| Material |
Deals with aspects of color and material properties of objects. |
| Matrix |
Provides functionality for 4x4 3D matrix manipulations. |
| Noise |
Computes Perlin Noise for one, two, and three dimensions. |
| RenderApplet |
Provides an applet interface to the Renderer. |
| Renderer |
Provides the computational functionality to render geometric objects
in realtime. |
| Vec |
Provides functionality to manipulate vectors. |